Boredom: Boredom alone does not provide a valid justification for engaging in illegal activities. Engaging in cybercrime not only violates the law but also causes harm to individuals and organizations. Boredom does not justify causing harm to others.
Entertainment: While entertainment can be a legitimate motive for many activities, it is not a valid or ethical motive for engaging in cybercrime. In this case there was scraping which involves unauthorized access or exploitation of systems, networks, and personal data. Engaging in such activities for entertainment disregards the importance of consent and respect for others’ privacy and autonomy.
Recognition: Recognition as a motive for engaging in cybercrime is problematic. Seeking recognition at the expense of others’ rights and security raises ethical concerns. Prioritizing personal recognition over the well-being and safely of others is unethical.
Political: Political activism can bring about positive change but cybercrime can undermine the credibility and legitimacy of the cause, as criminal activities can overshadow the actual political message or demands.
Revenge: Making decisions based on revenge is often driven by strong negative emotions, such as anger, hurt, or resentment. Acting on these emotions can cloud judgement and lead to irrational and harmful actions that may have unintended consequences.
For money: There are numerous legal and ethical ways to earn money, such as pursuing legitimate employment, entrepreneurship, or providing valuable services.
Multiple reasons: Having multiple reasons all at the same time is the most understandable but still not a good reason.
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