This is a Pitch Deck created for a parody game demo I made called “Crackout Catastrophe.” The game was made with RPG maker and features parodies of iconic video game characters as cats. The game is complete with worldbuilding and lore to make it’s roughly 15-20 minutes of gameplay into an immersive story.
Rhythm-of-Steel-slideshow-Nick-Cooper-1This is a presentation for a board game I created called “Rhythm of Steel” for GAME333: Game Mechanics. The game is a tactical battle simulator in which players are given an equal number of pieces which are all categorized with unique abilities and a rock-paper-scissors system.
This is a video essay I was assigned to create for my GAME355 class. It is a rhetorical analysis of one of my favorite pieces of media, and how it demonstrates the power of togetherness through it’s gameplay, mechanics, and story.
Above is a video of me playing through “Skull Quest” a short 2D platformer with gameplay and visual elements designed by be.